Archive Memory cards

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Lexar unveils UDMA7 capable USB3 dual-slot CF/SD reader

Lexar has announced an improved version of its Professional USB 3.0 Dual-Slot SD/CF reader, featuring the new faster UDMA7 CompactFlash mode, allowing the reader to deliver transfer rates of up to 167MB/s.

Toshiba’s new Exceria SD memory cards are the fastest yet

Toshiba has just announced that they will unleash the Exceria line of SD memory cards this spring, and they claim to have the highest performing SD cards on the market.

Rumor: SanDisk and Kingston Technology to drop memory card prices

Competition between flash memory market leader SanDisk and rival Kingston Technology may heat up this year. The two companies are reportedly waging a little price warfare, with both planning price drops for USB drives, memory cards and more.

Sony reveals PS Vita memory card, game prices for North America

Sony silenced months of speculation on Thursday by divulging software, accessory and memory card prices for the North American release of its new gaming handheld, the PS Vita. Prospective buyers anxious over just how much they’ll need to spend on launch day may be quieted for different reasons.

Sony: only one PSN account allowed per PS Vita

On the eve of the PS Vita’s Japanese launch, Sony has pulled a 180 on its previous statement concerning the handheld’s ability to juggle multiple PlayStation Network accounts. The company has now clarified that only one online account can be tied to the device via memory card. Little brothers who planned to buy a memory card, make their own PSN profile and build a personal trophy collection on their big brothers’ systems are out of luck. Sorry, little brothers.

PS Vita to store PlayStation Network accounts on memory cards

Sony unsurprisingly revealed this week that its soon-to-be-released handheld the PS Vita will store players’ online account information directly off the proprietary memory cards set to be released alongside the device, setting up the potential for multiple accounts. The system was designed without any internal storage.

Next generation CompactFlash QXD card specifications finalized

Professional photographers and amateur photogs alike are about to have a host of new capabilities thanks to CompactFlash Association’s newly evolved memory card, the XQD.

GameStop prices PS Vita memory cards

Since the news that Sony’s upcoming handheld game system the PlayStation Vita would require proprietary memory cards for downloadable content and game saves, prospective buyers have anxiously clutched their wallets. Video game retail chain GameStop has finally tagged Vita memory cards with prices tags.

Sony addresses Vita memory card complaints with new bundle

Sony’s bringing its new handheld the PS Vita to U.S. gamers one week ahead of its scheduled February 22 release. The limited “First Edition” bundle features Vita’s 3G-enabled model, the game “Little Deviants” and a carrying case. More importantly, it includes a 4GB memory card – a requirement to play some games. All things considered the $349 bundle is a deal, but is Sony setting itself up to repeat Nintendo’s recent miscalculation of how much consumers are willing to spend on a handheld gaming system?

PS Vita memory card looks like it will be a necessity

Consumers expecting to walk into a game shop in February, plunk down $249 (plus tax) and walk out with Sony’s whiz-bang new handheld may want to readjust their calculations. New details out of Japan confirm the proprietary PlayStation Vita memory card may not be as optional as originally thought.

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About this category

Memory cards

  • Flash memory comes in different types and is used by all kinds of products, e.g. cameras, MP3-players, telephones. It has no moving parts, so it is shock resistant and hardly wears.More about this

Game Consoles

  • Almost any household owns at least one game console. Although its main purpose is playing games, some consoles also provide (HD) video entertainment.More about this
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Most popular headlines

Diablo 3 game fans hit with always-online DRM grief (4)

  • Fri 18 May 20:04 by Seán
  • Software

it appears that Blizzard underestimated the server capacity required to handle all the gamers, thus resulting in Battle.net servers being overloaded and taken offline at launch. As Diablo III requires the user to be logged in with an uninterrupted internet connection to play, most players were greeted with an "Error 37" on the day of launch, unable to play the game.

CD Projekt says the truth is, DRM doesn't work (2)

  • Mon 21 May 22:48 by Seán
  • Piracy

In an interview between Forbes and CD Projekt CEO Marcin Iwinski, Iwinski said the truth is that DRM simply does not work. He said the main problem is that the copy protection is cracked within hours of the release of every game, not to mention the money and development wasted to implement it. Those with pirated versions also have a clean and more functional game!

Why not? PNY announces USB drive with whistle (7)

It could be possible that there is a scenario where you would have loved to be able to whistle on your USB stick, but we really wonder when. To make

RunCore unveils InVincible SSD with smoking self-destruct (3)

  • Thu 17 May 15:20 by Seán
  • Solid State (ssd), Uncategorized

RunCore has launched its InVincible SSD line, claiming to provide the highest data security with its two physically attached buttons, coloured green & red, giving the user a choice of whether to wipe or physically destroy the SSD.

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