With the history of rumored Blu-ray add-ons for Microsoft’s Xbox 360 console, one would think there’s at least a little truth behind them.
But Microsoft has repeatedly swatted down these stories, most recently with Entertainment and Services Division President Robbie Bach offering a lengthy explanation for why there are no plans to add Blu-ray.
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First of all, Bach said in an interview with TechFlash, people aren’t particularly interested. "When you ask people the list of things they want to see us spending time creating in Xbox, Blu-ray is way, way down on the list," he said.
Also, adding Blu-ray now would do nothing for the 28 million people (he just loves to flaunt that shiny new figure) that already own the console. Since Blu-ray wasn’t a built-in feature at launch, game developers wouldn’t be able to use the technology anyway.
Furthermore, it’s expensive. Without any benefits to the Xbox 360’s gaming aspect, Bach said it just wouldn’t be worth raising the price of the console, especially when there aren’t many requests for Blu-ray to begin with.
Bach is happy with the current combination of downloadable HD video and streaming movies from Netflix, and it appears consumers will have to be satisfied with those options as well.
What’s different this time around? Bach’s comments are the farthest Microsoft has strayed from a canned PR statement. Xbox 360 product manager Aaron Greenberg offered some insightful comments during the last round of bogus reports, but nothing compared to Bach’s well-articulated rationale. If Bach can’t kill the rumors, no one can.
29 Comments
1. MORE space for game companies to work with to make a final product.
2. Not everyone has enough space for 1080P Hi-def movies to download to the console let alone the widespread use of Broadband network to carry the signal.
3. It would give sony a rival in the Blu-Ray market.
Cons:
1. The Xbox 360 would have to be completely redone in the processing power retrospect to the PS3. (I have both and use my Xbox 360 for games, and my PS3 for movies due to higher release of updates for the PS3).
all in all I think Microsoft needs to rethink their way of selling an HD Blu-Ray Product either addon or internal. No one wants to keep downloading the same movie and only be able to watch it for a certain amount of time (one week). I think once the movie is bought it belongs to the end-user until it is deleted (use of points to download movies from microsoft).
enough of that.
Pete
On top of that, Microsoft is very dedicated to streaming content -- i.e. Netflix -- and believes streaming content is the future, not relying on a physical format.

Also a smart move not to include a bluray attachement for the 360. Standalones continue to drop in price. If they fall a bit more, people would probably just buy a standalone instead.
Wrong, for EVERY single BD and BD player SONY recive royalties, same as PHILIPS recive royalties for every CD and DVD media and player sold!
For M$ to include such technoology they would HAVE to pay SONY in some way or other unless they designed there own hardware which is very unlikely since they are completly useless at designing anything except software, just look at how they screwed up a simple chip and heatsink!
Psychoace, why would it take 2 days to download a game? say they are 15gb each, on a 20meg line that would take maybe 2-3hours to download. flashdrives could be th answer for the 360 though, as they could also overcome the lack of mandatory hdd that some developrs are complaining about by using spare capacity on the flashdrive to store data.
with regards to royalties, shouldn't those only be paid to the patent holders? the forums are simply steering comitees, they have no onershiprights and therefore no access to royalties
As for Blu-ray, Microsoft sees Sony as a main competitor and will do anything to spite them.

I would say the downside would be bluray has a little more capacity, and it might be a nice bonus for customers to have a bluray player. Sony's big mistake was including bluray when it was really expensive to produce. I assume by the time the next xbox comes out, bluray parts should be reasonably priced, making it easier to include. If they choose to go blu, then it should be ok. Either way they probably can't stick with dvd, they're going to need more space.
But saying that it would take little change to move lines from DVD to HD-DVD is the same excuse they gave back when the format first appeared yet there prices were still comparable if not more expensive then Blu Ray. And it would cost Toshiba money because they have to employ people to run the whole legal and sales aspect of that department. It's not like Toshiba is just going to give them the blue prints and say make whatever you want. Toshiba will want to make money off the deal. So if DVD's costing few cents per disc are charged in the market at $60 a game think how much the price would go up if you used a technology that is non existent.
Hypnosis I agree they can buy them out but then they would have to buy a place to manufacture them and then people to run the line and managers to organize the workers and a human resource department ect. Cost can really pile up especially after just buying out the patient.
Stranger things have happened
Here's a bit a wake up call about DVD royalties that were being discussed above. This is kinda funny because it seems that DVD has several patent holders like blu-ray, and yes Sony is just one of them like with blu ray:
DVD: The official specification was developed by a consortium of ten companies: Hitachi, JVC, Matsushita, Mitsubishi, Philips, Pioneer, Sony, Thomson, Time Warner, and Toshiba.
Any company making DVD products must license essential technology patents from the " 3C ' pool (LG, Philips, Pioneer, Sony: 3.5% per player/drive, minimum $3.50; additional $0.75 for Video CD compatibility; 5 cents per disc), the " 6C " pool (Hitachi, IBM, Matsushita, Mitsubishi, Time Warner, Toshiba, Victor: 4% per player/drive, minimum $4; 4% per "DVD Video decoder", minimum $1; 7.5 cents per disc) and from Thomson (~$1 per player/drive). Patent royalties may also be owed to Discovision Associates , which owns about 1300 optical disc patents (usually paid by the replicator).
The licensor of CSS encryption technology is DVD CCA. There is a $15,000 annual licensing fee, but no per-product royalties.
Macrovision licenses its analog anti-recording technology to hardware makers. Macrovision charges a royalty to content publishers.
Dolby licenses Dolby Digital decoders for approximately $0.26 per channel. Philips, on behalf of CCETT and IRT, also charges $0.20 per channel (maximum of $0.60 per player) for Dolby Digital patents, along with $0.003 per disc. Dolby also licenses 2-channel Dolby Digital encoders.
Dolby licenses MLP decoders for DVD-Audio players.
An MPEG-2 patent license is required from MPEG LA (MPEG
Licensing Adminstrator).
Philips licenses the Video CD format and patents on behalf of themselves, Sony, JVC, Matsushita, CNETT, and IRT for $25,000 initial payment plus royalties of 2.5% per player or $2.50 minimum.
Nissim claims 25 cents per player and 78/100ths of a cent for parental management and other DVD-related patents.
Various licensing fees add up to over $20 in royalties for a $200 DVD player, and about $0.20 per disc. Disc royalties are paid by the replicator.
Royalties for DVD+R patents are charged by Philips (approximately $0.06 per disc) and Sony (1.5 to 3.5% of disc price).
XBOX 360 blu ray add-on will be available in a few months.

If they don't, no big deal, I have learned its not always a good idea to make your game console also be your HD movie and main DVD player, specially a 360. I got burned on the 2 occasions my 360 died and I had to send it to MS for repair. Not only was I without games, I could not watch HD DVDs and had to settle for a crappy old DVD player for a few weeks.
360 is a great gaming cosole but as we all know its been disaster for the reliability & stability.
One of Microsoft's biggest problems at the moment is piracy of their discs, as it is a lot cheaper to rip off a dvd based xbox 360 game than a blu-ray based ps3 game. The smart move for a new console would then be to use a medium that is not widely available & harder to copy. This could be flash based as a card or cartridge (going back to the retro days), downloadable a'la Steam (easy to implement and control) or on a disc format (blu-ray would not make much sense as by then it's wide availability means you will have the same proble as with DVD, so a dead format like Hd dvd or a variant of it, would be sensible, particularly as you can reuse decomissioned DVD plants and you can use the same laser technology as bluray so you can offer bluray film playback)
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