Google didn’t roll out a new online music store as some Internet users expected, but the No. 1 search engine has launched a new music search feature that will allow listeners to sample music and find information about songs.
The new service does allow listeners to stream millions of songs, and there is an option for music rental or purchase through several different music outlets. If Google launched a traditional music store, according to some Internet users, it was expected to immediately compete with the Apple iTunes music service.
However, Google last week issued a statement saying it wasn’t worth the trouble trying to compete with iTunes, Amazon.com, and other companies involved in selling music.

iTunes controled 69% of digital music tracks during the first six months of 2009, and will still have dominant control of the music industry, but Google could put added pressure on the service.
Google has deals arranged with Sony, Universal, EMI, Warner Bros, Pandora, Rhapsody, Imeem and Lala so far. Additional licensing agreements are expected in the future, which will broaden Google’s reach in the music industry.
Google officials said that only sites that have active licensing deals with record studios will be shown to Google visitors. The music industry is looking forward to more users becoming familiar with the Google service, as it will help funnel music listeners to approved music services — not to unauthorized music files — which has been a constant issue for the Recording Industry Association of America (RIAA).
Are you interested in using a service such as Google’s new music offering?
0 Comments
About this category
Music
- Digital Right Management (DRM), illegal and legal music downloads, the comeback of vinyl, the end of CDs, the start of new distribution methods and all the gossip around music carrying media are in this category. More about this
Most popular headlines
Diablo 3 game fans hit with always-online DRM grief (5)
- Fri 18 May 20:04 by Seán
- Software
it appears that Blizzard underestimated the server capacity required to handle all the gamers, thus resulting in Battle.net servers being overloaded and taken offline at launch. As Diablo III requires the user to be logged in with an uninterrupted internet connection to play, most players were greeted with an "Error 37" on the day of launch, unable to play the game.
FBI to start special service to spy on online communication (4)
- Thu 24 May 10:11 by DoMiN8ToR
- Computers
Cnet claims that the FBI, the intellige
CD Projekt says the truth is, DRM doesn't work (2)
- Mon 21 May 22:48 by Seán
- Piracy
In an interview between Forbes and CD Projekt CEO Marcin Iwinski, Iwinski said the truth is that DRM simply does not work. He said the main problem is that the copy protection is cracked within hours of the release of every game, not to mention the money and development wasted to implement it. Those with pirated versions also have a clean and more functional game!
Why not? PNY announces USB drive with whistle (10)
- Wed 23 May 11:48 by DoMiN8ToR
- Uncategorized
It could be possible that there is a scenario where you would have loved to be able to whistle on your USB stick, but we really wonder when. To make

