One of the reasons Xbox 360 owners shouldn’t be allowed to use unauthorized third-party memory cards is that users sign away their right to do so when purchasing the console, according to Microsoft.
This argument, spotted by G4 and Techflash, is part of Microsoft’s legal battle against Datel, a third-party memory maker whose Xbox 360 cards were rendered useless in a November console update. Users were warned in November that they’d have to ditch their unauthorized memory cards before the update or lose their data forever.
The main maker of these unauthorized memory cards is Datel, whose 2 GB card costs $40, while Microsoft’s own 512 MB card costs $30. Datel sued Microsoft on anti-trust grounds, arguing that this is an abuse of Microsoft’s standing as the leader in “Multiplayer Online Dedicated Gaming Systems.” It’s an important distinction, because Nintendo’s Wii is actually the leader in home consoles, but Datel says the Wii has a different market of players. Microsoft disagrees.
In any case, Microsoft says that the user agreement players approve when activating the Xbox 360 acknowledges that unauthorized hardware may not be used with the console. The company maintains that unauthorized memory cards make it easy for players to cheat, pointing to Datel marketing materials that claim its memory cards are “preloaded with hundreds of game-busting cheats.”
Interestingly enough, Microsoft channeled Apple in its argument against Datel. Last November, a U.S. District Court judge ruled in Apple’s favor in its lawsuit against Psystar, a company that sells computers running the Mac OS X operating system. If Apple can prevent a third-party from selling unauthorized devices, so should Microsoft, the company argued.
Regardless of whose argument has more merit, from a consumer standpoint it comes back to being stuck with a device that Microsoft remotely killed. Microsoft channels its user agreement to justify the move, but even customers who skim through the agreement might not understand the implications. It’s Microsoft’s responsibility to educate consumers on how to determine which devices are authorized, unless the company doesn’t mind looking like the bad guy.
11 Comments
When will companies realise it's illegal to do this?
| Wow . . . maybe if Microsoft's products were a little cheaper folks would be more willing to buy them than the "off-brand" stuff. |
MS should F right off. Really. If I had one of these and lost a save game that took me dozens of hours to achieve because MS is allowed disable my device in a later update, I would be F-ing FURIOUS with MS.
Here's a clear picture of how it goes...
- I buy a device which IS ALLOWED TO WORK WITH 360.
- I use XBOX Live.
- MS decides to flip the switch on the device at their whim
- I can't use XBOX Live that I paid for until I update my console to the latest update
- Updating my console breaks my device and loses dozens or even hundreds of hours worth of save games
- I would be SOOOO freakin pissed ...
Freakin MS A$$holes (and others) charge absurd prices for the amount of storage you get.
|
Here we have another example of a manufacturer trying to impose an illegal tying agreement. Someone should sue Microsoft under the anti-trust laws.
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Strangest thing happened yesterday evening at my Xbox 360. When i opened up the new Zune video channel to watch some of my downloaded trailers i was surprised to see a new agreement contract (updated december 16 2009) i had to agree upon.
I started to read that agreement and it's an amazingly LONG and tedious read. I can not help but think that absolutely nobody on this planet has any idea what they agree upon. I wonder if that isn't forbidden by local laws here. I do remember that contracts or agreement have to be in plain understandable local language otherwise you can get out of it.
Back on topic: Its a shame they use their own wicked license agreement to keep 3rd party hardware developers out of the loop, but i doubt anything will happen. Perhaps all the people who bought such a device should participate in a class action suit or something?
They should just add a program to check for a MS official digital fingerprint and if its not there it can not be used except for streaming etc so you can still plug in your Mp3 player etc
If they did that they could sue any one who puts a fake or copy of the fingerprint into there device to get around it.
But personally i think they should allow 3rd party hardware. And just detect to see if cheats are running which will then block all achievements until its reset. And a BAN (for life) if it is a cheat/hack for online play.
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