World of Warcraft players might be enlisted to stop addiction to the game if a psychologist in London has his way.
Dr. Richard Graham wants to provide online therapy for people who’ve been spending too much time in the fantasy world of Azeroth, the Telegraph reports. He’s concerned about stories of people who play WoW and other massive multiplayer online games for 12-hour sessions or more, and wants publisher Activision-Blizzard to let addiction therapists in at discounted rates.
Still, he acknowledges that a therapist might have trouble reaching an addict, especially because they’ll be starting off as total noobs. “Of course one problem we’re going to have to overcome is that while a psychiatrist may excel in what they do in the real world, they’re probably not going to be very good at playing World of Warcraft,” he told the Telegraph.
To get around this, Graham is hoping to enlist experienced players in the therapy process. I don’t buy his claim that WoW addicts “don’t exhibit the same outward warning signs … because they’re in their bedrooms most of the time, seemingly out of trouble.” I would think that if someone disappeared behind a computer for 16 hours at a time, friends and family would notice.

I do get the idea of reaching out to people who are perhaps playing too much, but it may be an unsolvable problem. A person who doesn’t play World of Warcraft will surely have trouble relating to an addict, while an in-game friend won’t have the real-world connections to convince a person to cut down. In any case, I don’t expect Activision-Blizzard to play ball with this idea, because the publisher would essentially be admitting that its game is addictive.
And in case anyone argues, I do think WoW can be addictive in a damaging way, but only to a very small group of people. That’s true with many activities, even if they’re a positive experience for most people. As a game designer once said to me: “Some people have food addictions, but that doesn’t mean food is bad.”
23 Comments on In-game treatment for WoW addicts

WoW ... you need to get somewhere and do something ...
You spend 1hr travelling there, 5minutes doing it, and 1hr travelling back.
But now you have 10 more things to do .. each one with tantalising rewards, which pale in comparison to what you've just done

My sister called me the other day and told me all about how she was farming for money... and I'm thinking "WoW! She's actually got a real job" .. and then she mentioned gold ... OMFG!
5yrs and counting, methinks

Time wasted, money wasted ... electricity wasted ... Games need a carbon tax
I know people from work that spend any down time talking on the phone about their next WOW game session

He told me but you pay 50 bucks for a game, then after a short time it's done, this you can always play.
I'd rather pay 50, have a week or two of fun, then have some normal time till the next update or new game catches my fancy.
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Time wasted, money wasted ... electricity wasted ... Games need a carbon tax
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I didn't like it. It's quest hunting like any other RPG, but somehow WoW is magic to a lot of people. I couldn't find out why. Same applies to Second Life.
If you want to know what it might feel like go watch some anime of the Dot Hack series. They pretty much explain what can happen in the near future to such people.
I like RPG's, but i like them for their stories. I loved Planescape The Torment, Neverwinter Nights 1, Blue Dragon, Star Ocean, etc. . I play a lot of games and a lot of them are RPG's.
But i'm not gonna lose myself in some weird online world such as the World Of Warcraft MMORPG which has no good story at all. I like my RPGs as a nice good fantasy book.
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I am curious, how much would a hard core WoW player spend to play that game over the course of a year?
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365/60 = 6.083
6.083 *$32= $195au /yr
That's approximately $156US (@$0.80us->$1au).
Not bad for a 5yr old game that you had to pay for, but now have to buy 2x $50 expansions
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I am curious, how much would a hard core WoW player spend to play that game over the course of a year?
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Is there a monthly fee to play the game? Yes. After the end of the free month included with the game, you need a subscription in order to continue playing the game. There are three subscription options: a month-to-month package at $14.99 per month, a three-month plan at $13.99 per month, and a six-month plan at $12.99 per month. The subscription fees for the three-month plan and the six-month plan must be paid in full. |
All kidding aside. These therapists are gonna get so flamed. I think i might get a WOW account just so I can witness this for the laughs.
LIVE DAMN IT! The REAL WORLD is far more interesting than some BS-derived fantasy park that only wishes to deduct from your account and further make your sociably-bankrupt. MMORPGs simply siphon "life time" from you -- gawd what a complete waste.
*Sarcasm* It's a pretty sad states of affairs when people are playing a game solely for "Gold Farming", or paying real money for "virtual items" in auctions, and my personal favourite is .. being hussled out of the gold farming business by organised crime syndicates which happy to hand out death threats, like candy, to competitors for market space

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Originally Posted by Spectrum
There are odd and controversial real-world repercussions to the cheating. News accounts during the past year have described the rise of sweatshops in Asia, especially China, where low-paid workers play online games for 12 hours a day to amass virtual goods to be sold on the black market.
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So anyway ... there are I am thinking ... What could be more useless than paying for ringtones, which are excerpts from songs, except that they cost MORE than buying the songs on physical media anyway. WoW!
Everytime I think I've seen the stupidest thing ever, the universe surprises me
or more to the point, the human race surprises me
we just keep coming up with new & improved idiots.Eventually, the human race will end up not knowing how to breed ... assuming they can tear themselves away from the computer ...
Although, I remember seeing a show recently, where a couple had been married for about 10yrs, and had called up a radio chat show for sex advice ... not because they wanted to spice up their sex life ... but because they didn't understand how to have sex at all!!!
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Everytime I think I've seen the stupidest thing ever, the universe surprises me
or more to the point, the human race surprises me we just keep coming up with new & improved idiots. |

| Eventually, the human race will end up not knowing how to breed ... |

Back on topic:
I don't think it's fair to think all people should log out of WoW immediately. It is a nice game. It is very well maintained and has a multitude of options and assistance to make sure you are not becoming too addicted. Parents can guard their children as well.
But it's not a game for me, since i like a multitude of games, not one game with a multitude of options.
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You gotta see the movie "Idiocracy" if you haven't seen it already. It's a very funny movie about our future stupidity.
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But who will man the controls ... or idiot the controls?
And will the single "clone" button be idiot proof? And what happens if they break the button?
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Back on topic:
I don't think it's fair to think all people should log out of WoW immediately. It is a nice game. It is very well maintained and has a multitude of options and assistance to make sure you are not becoming too addicted. Parents can guard their children as well. But it's not a game for me, since i like a multitude of games, not one game with a multitude of options. |
10hrs in 1.25 days is a pretty hefty addiction

While I am sure that someones going to pipe up "Why are you only doing it for MMORPG games?", I'll point out that MMORPG games require central servers, which can police the 30hr limit. While it can be implemented for standalone games, policing it will be a problem, as a few days after the game is released, someone will find a flaw & provide a crack/patch to get rid of the timer.
I'm also sure that someone will point out that these draconian measures will infringe peoples civil liberties. To have civil liberties, you need to be part of society, and people stuck in a virtual world aren't providing any positive contribution to society, nor are they acting out any part in society.
If, as you suggest, some people will find cracked servers which don't enforce these measures, I'd suggest that some people are just a lost cause.
Besides, spending all day sitting down, without exercise means these people are likely to be either malnourished, obese, and otherwise a burden on society, either sucking down resources (do I hear cries of carbon pollution), or medically within a few years

Cruel, but true.
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But who will man the controls ... or idiot the controls?
And will the single "clone" button be idiot proof? And what happens if they break the button? |

| Maybe it should be legislated that MMORPG games provide break warnings every 1hr, and then a final warning after 8hrs, and a then an enforced kick-off after 10hrs ... with a maximum of 10hrs play time allowed in any 30hr segment of time? |
| I'm also sure that someone will point out that these draconian measures will infringe peoples civil liberties. To have civil liberties, you need to be part of society, and people stuck in a virtual world aren't providing any positive contribution to society, nor are they acting out any part in society. |

| If, as you suggest, some people will find cracked servers which don't enforce these measures, I'd suggest that some people are just a lost cause. |
| Besides, spending all day sitting down, without exercise means these people are likely to be either malnourished, obese, and otherwise a burden on society, either sucking down resources (do I hear cries of carbon pollution), or medically within a few years |
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I like self correcting issues
![]() Unfortunately, the whole humans destroying the earth issue worries me slightly, despite the fact it is a self correcting issue ![]() |
Don't worry. You won't be able to feel a thing when the nuclear warhead hits your frontal lobe with 6000 mph.
There are certainly different levels of addiction. UTR's post of family/friends being so addicted that they wouldn't even clean, work or take care of themselves is an extreme addiction. I can't fathom letting a game take over your life like that. I would be disgusted to let that happen, but it does happen with regularity to a lot of people that get sucked in.
WoW however is a dying MMO and blizzard IS losing subscribers and they know it. Over the years I've seen WoW go from a great MMO to one that has been nerfed and twisted so much that they've sucked all the achievement, distinction and satisfaction out of the game. The best word I can think of to describe whats happened to the game is homogenization. It's bland... sure, there is tons to do and gear to get. But no skill or effort is required anymore to get it. No significant distinctions of benefits to classes exist.
So, what will happen? WoW will become too old, but continue to limp along. Blizzard will release their new MMO that is already being designed as we speak err. type..
. Most existing WoW players will then buy the new lauded MMO and everything will start anew.You will see "Blizzard Bucks" or something similar. Similar to what Sony does with their games. You pay a flat "subscription fee" for time in any one of their MMO game. It has an ingenious side benefit for Blizzard. They can charge the same high monthly fee for both their new MMO as well as their old WoW MMO. If Blizzard didn't develop a new subscription based game they would eventually have to drop monthly charges or risk losing mass customers. This way they get to keep existing customers at the same rate plus sell them yet another $50 new game, and $50 expansions etc etc..
*All this has happened before, and all of it will happen again*
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