Ubisoft drops its intrusive “always on” internet DRM

04 Jan 11 04:00 by Randomus in category Piracy, Software

Ubisoft sold Assassin’s Creed II, Splinter Cell: Conviction and other popular PC game titles in 2010 using the always on DRM that requires a constant Internet connection. After months of complaints and annoyance, Ubisoft called a truce with customers and released a new update removing the always on DRM.

Gamers were frustrated by the always on DRM that required a constant Internet connection, with some gamers complaining they were unable to save games without Internet access. Now Ubisoft has decided that an Internet connection is only necessary to help authenticate the game, not to have access while playing the entire time.

It was rumored the controversial DRM was cracked on launch day, and the fight against Ubisoft only became more interesting. The Ubisoft always on DRM was cracked for good in April, showing Ubisoft and other game studios how swift the community would respond against DRM.

The highly annoying “always on” DRM also failed Ubisoft customers when their DRM servers went down, cutting off all legitimate customers from game-play, while the pirates were able to continue playing their DRM-stripped versions with no problems.

To end 2010, Ubisoft found new ways to try and combat piracy that didn’t directly involve the use of DRM. Specifically, the company has tried using decoys with crippled game code in the hope of preventing pirates from actually playing the game. Instead of using DRM, this only punishes pirates while paying customers can continue on their way without any hassles.

DRM technology used on video games remains a controversial topic, especially with so many intrusive methods being used. It’s refreshing to see Ubisoft learn from its mistakes and realize that new strategies should be used to prevent piracy that don’t punish paying customers.

4 Comments on Ubisoft drops its intrusive “always on” internet DRM

coolcolors
Posts: 6487
Posted on: 04 Jan 11 16:27
Quote:
It’s refreshing to see Ubisoft learn from its mistakes and realize that new strategies should be used to prevent piracy that don’t punish paying customers.

I will believe this when I see it.....
Zod
Posts: 724
Posted on: 05 Jan 11 18:00
I don't get why companies spend so much money on R and D for the DRM. Whether its for video games, or movies, or music.... it always gets hacked. The pirates end up with superior copies because the drm has been removed, and the ones who are affected by DRM the most are the paying customers.
coolcolors
Posts: 6487
Posted on: 05 Jan 11 18:46
Quote:
Originally Posted by Zod View Post
I don't get why companies spend so much money on R and D for the DRM. Whether its for video games, or movies, or music.... it always gets hacked. The pirates end up with superior copies because the drm has been removed, and the ones who are affected by DRM the most are the paying customers.
ZOD like the companies care as long as they get the money...not until they start loosing market shares then they go like oh..we don't know it would affect our bottom dollars....yeah right they already knew and give a (&(&( on the legit endusers complaints til those user went to another company then they come crying oh were sorry we bent you over and B()&) your A((* well change. That to me is to late and to little they already lost those consumers already. This is a symptom just like the Music CEO Industry they got greedy and forgot the consumers til the consumers went other places then they go after the very consumer whom was their customer base and get their BS tossed right back at them and then they cry fowl....what a bunch of pansies...They never learn do they???
pretttt
Posts: 4
Posted on: 10 Jan 11 05:15
Is there an official announcement from Ubisoft on this? For all we know, it might only be a temporary bug in their system or something.
Tell us, what do you think about

Ubisoft drops its intrusive “always on” internet DRM

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