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Wi-Fi HDTVs, Blu-ray players & game consoles to top 600 million

Posted 20 January 2012 21:54 CET by Justin_Massoud

According to market research company In-Stat, the number of CE video devices with out-of-the-box Wi-Fi connectivity will balloon to 600 million by 2015. The figure includes game machines like the PS3 and Nintendo 3DS, set-top boxes and Smart TVs, said the group.

The future success of the Wi-Fi model will be buoyed by new Wi-Fi Display and Wi-Fi Direct technology, said Frank Dickson, vice president of research for In-Stat. The latter allows Wi-Fi devices to connect to each other sans a dedicated access point.

“Wi-Fi has moved from a nice-to-have feature to a must-have feature as it provides the connectivity necessary to support IP-based video content,” Dickson said. “It is important to note though that Wi-Fi is growing from being simply about getting content from a network to devices, to sharing content between devices, as Wi-Fi evolves from being a network-centric connectivity standard to one that enables peer-to-peer connectivity.”

Wi-Fi-enabled Blu-ray players will fuel much of that growth, said In-Stat, with more than 28 million expected to ship in 2013 alone. The analysis firm added that the Wi-Fi-to-Digital TV attach ratio will hit 40 percent in three years.

How many home videos devices do you own that support Wi-Fi? Let us know in the comment section.

olddancer
MyCE Senior Member
Posted on: 20 Jan 12 22:24
Two BluRays and a TV, none of which have Wi'fi enabled.
While the devices might be wi-fi capable the current wi-fi provider is not device capable. Nothing more annoying than to send a movie to your TV, only to have it pause every 5 minitues to refill the buffer.
0 Agree

tmc8080
MyCE Resident
Posted on: 22 Jan 12 22:49
Quote:
Originally Posted by olddancer
Two BluRays and a TV, none of which have Wi'fi enabled.
While the devices might be wi-fi capable the current wi-fi provider is not device capable. Nothing more annoying than to send a movie to your TV, only to have it pause every 5 minitues to refill the buffer.
IF this is implemented right, the BITRATE will compensate and adjust the stream for the current bandwidth and would buffer at least 10-20 seconds of data... when your network runs down 20 seconds of no packets.. something more than a hiccup is wrong.. it's not as bad as trying to burn a blue ray disc over usb 2.0
0 Agree

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